I’m moving into the areas of my covered hopper build that will be the finished surfaces and details. My preliminary test pieces show that I’m at the far edge of my skill level and stretching into the unknown. Mistakes now will be more costly to fix in terms of time and effort, as the many hours all ready invested are put at risk with each new step. I’m certain there will be a do-over or three along the way.

Truthfully, this is where I want to be going forward with modeling. There’s a mix of intimidation, eagerness and anticipation to each step. I feel engaged with the work in a way I’ve missed in recent years.

I’m treating this project as a series of challenges and questions. The first phase was to build three substructures to the same specs and understand how that process works. While they aren’t machine perfect, they are very close. I learned how quickly I make assumptions that aren’t based on the prototype and also the value of tools and systems that ensure repeatability and accuracy.

(First photo) This soldering jig holds the slope and end sheets in place while I solder the seam. With the aid of a small additional fixture, I’ll also use it to solder the air reservoir brackets for the B end of each car.

(Photo above) The slope sheet seen here is not the finished piece. The vertical sheet needs to line up with the center of the truck bolster, and there’s no room for error. The piece shown is a little off in both size and position, so I have more work to do. I’m also not entirely happy with the solder joint and I’m looking at other methods to see if I can get a better result.

With the work now, I need to be far more focused and attentive. This is the stuff that will determine the quality of the final outcome. As expected, the challenge will be to exercise patience but the questions center on the level of acceptable compromise.

Instead of questioning the necessity of a compromise, we blindly accept it. Some of them are unavoidable due to manufacturing, material limitations or modeling scale, while others still linger because of tradition and the status quo. Examples of the latter include coupler box openings the size of Montana or excessive truck swing arcs. Both are holdovers from toy trains rather than scale modeling.

The more I work with P48, the more irrelevant I find many of the hobby’s so-called truisms. Things like the three-foot rule and others that are largely based on HO have proven to be of little consequence to my quarter-inch scale modeling. With the larger models and close-up viewpoint, the amount and quality of individual details creates a greater impact than anything in HO or N scales; so why be a slave to the mindset and standards of a scale that don’t actually apply to what I’m doing?

Steve Hurt sent me these images taken by his dad Jerry on a tour of the Frisco shops in Springfield, Missouri in 1977. While the cars shown are coal hoppers, I still love shots like these. I learn so much about how freight cars are built and that’s important to my enjoyment as a modeler.
The support brackets for the air reservoir are a good example. On most commercial models I’ve seen, these are rendered as oversized lumps of solid plastic, a cost driven concession to the injection molding process. On an actual car they are cut and bent from thin sheet metal and welded in place. These would be ideal as an etched aftermarket part. However, since I have no knowledge or skill with that process, I made mine by hand from 0.005” brass. It wasn’t hard and I’m happy with the results. Taking such pains with a small detail might be seen as overkill in a smaller scale but it’s normal practice in the P48 community.
(First photo) It’s a different type of hopper but the bracket design is similar to my car.

(Photo above) Making the brackets from 0.005″ brass was a straightforward and relatively simple task. I did enough for all three cars in about two hours.

Many of you may think I’m too demanding with this build, that my expectations are too high. I could just cobble a car together for a good enough model or stick a pair of Protocraft trucks under the Lionel car and call it done. Neither of those choices interests me anymore.

For my work, good enough is a moving target that shifts as my skills and knowledge evolves. Quality that was acceptable a few years ago isn’t anymore because my skills have improved and I expect more from the work.

To be certain, not everyone enjoys model building. For many, the outcome isn’t worth the effort involved. But building things is a fundamental part of the craft and instead of making everything as easy as possible, I believe that satisfaction comes from meeting new challenges. I believe that the more options I give myself in terms of skill and knowledge, the greater my enjoyment of the craft will be. I believe there is always something to learn and be curious about. As I said earlier, this is where I want to be with the craft.

Mike