by mike | Sep 28, 2021 | Modeling Techniques, PS2CD 4427, The Modeling Conversation, The P48 Experience |
The bulk of my time at the workbench is spent figuring out how to do something. Working out fabrication techniques and the sequence of the steps involved is ninety percent of the battle for me. Once that’s done, actually making the part is usually straightforward....
by mike | Sep 23, 2021 | Modeling Techniques, PS2CD 4427, The Modeling Conversation, The P48 Experience |
The first step is to see the work as it is. I’ve rebuilt the brake assembly and feel it’s a better outcome. Taking Mike Lytle’s comments from the previous post to heart and learning a few lessons from the original version, I made some changes and also...
by mike | Aug 18, 2021 | Modeling Techniques, The Modeling Conversation, The P48 Experience
A simple jig and shift in mindset make a difficult part easier. After a long break, I’ve started work on the end cages for the Pullman Standard covered hopper. These assemblies intimidated me for a long time, as there are lots of delicate pieces. Given the highly...
by mike | Aug 10, 2021 | Modeling Techniques, The P48 Experience |
A set of good notes makes life at the bench easier. I keep a variety of spiral bound notepads at the workbench. They help me keep track of material sizes, working procedures. they serve as a reference and a place to think on paper. The habit of keeping notes has...
by mike | Apr 25, 2021 | Modeling Techniques, Storytelling, The Modeling Conversation |
I’ve added basic scenery to my foam bench work test piece. It’s nothing fancy just a layer of plaster cloth, followed by a coating of sifted dirt and clumps of sisal twine for grass. It’s my typical way of doing scenery. Where I shifted gears is in the decision to...
by mike | Mar 9, 2021 | Modeling Techniques, The Art of The Craft |
Design is a language; often a visual language that influences our thinking daily whether we realize it or not. Once you understand the basics of this language, you’ll begin to see the world differently. Both art and modeling draw heavily from similar design principles...