by mike | Nov 30, 2021 | Modeling Techniques, PS2CD 4427, The Modeling Conversation |
It’s said that you can spot an artist in a museum or gallery by the way they look at paintings. Most people simply amble along spending a few seconds with each work. An artist however, will linger by certain works, move in close and then step back. Move in again and...
by mike | Nov 24, 2021 | PS2CD 4427, The Modeling Conversation
Our desire to create suggests we have something to say about the subject; that there is a connection we feel and wish to express in a tangible form. I like the process of shaping a material to form and dimension. I purchased the mill because my desires for the work...
by mike | Nov 15, 2021 | PS2CD 4427 |
I’ve spent a lot of time over the years just looking at objects, trying to understand what their characteristics are. After you’ve done this long enough, you learn what your eye is drawn to as you notice certain details again and again. The main driver of the covered...
by mike | Oct 12, 2021 | Modeling Techniques, PS2CD 4427, The Modeling Conversation, The P48 Experience |
Before going further with the end cages, I need to complete work on the car sides and roof. Car Side DetailsNear the top of the side panels there is a distinct shadow line that is clearly visible in most of my reference photos. As far as I can tell this is a large...
by mike | Oct 6, 2021 | Modeling Techniques, PS2CD 4427, The Modeling Conversation, The P48 Experience
Scratchbuilding is 99% problem solving, especially when working with unfamiliar materials. You’re learning the characteristics of a material such as plastic or brass and how to successfully work with it. At the same time, you’re working out the best techniques and...
by mike | Sep 28, 2021 | Modeling Techniques, PS2CD 4427, The Modeling Conversation, The P48 Experience |
The bulk of my time at the workbench is spent figuring out how to do something. Working out fabrication techniques and the sequence of the steps involved is ninety percent of the battle for me. Once that’s done, actually making the part is usually straightforward....